Dungeon Flow vs Donjon's Random Dungeon Generator

Donjon rolls you a dungeon.
Dungeon Flow generates one you can build on.

Try it now. No signup required.

Generate and make basic edits without an account. A free account adds saves, PDFs, props, and remixing.

Move rooms and corridors in the Dungeon Flow editor

Move rooms and corridors

Move rooms and corridors without regenerating the entire map. And without redrawing every little detail by hand.

Edit room content in place in the Dungeon Flow editor

Edit room content in place

Change descriptions, encounters, traps, treasure, and GM notes without leaving the editor.

Add props to the map in the Dungeon Flow editor

Add props to the map

Creating a ruined sanctuary? Place props like altars, pillars, and rubble on the map. Bandit hideout? Drop in cots, tables, and more.

“Dungeon Flow is the best random dungeon generator I’ve ever used, and I’ve used a lot of them in my 25+ years playing D&D.”
Tyler Kamstra
Tyler KamstraCreator of RPGBOT

Donjon or Dungeon Flow?

Stick with Donjon if…

  • You want one of Donjon's older-edition generators.
  • You want Donjon's Five Room Dungeon Generator, which is purpose-built for that adventure format.
  • You want deep pre-generation controls (motif, seed, corridors, layout) and plan to take the roll as-is.
  • You prefer a single-page generator with no workspace or editor to learn.

Choose Dungeon Flow when…

  • You play D&D 5e, Pathfinder 2e, or Shadowdark and want system-aware encounters, traps, and treasure.
  • You want to tweak the flow, encounters, traps, treasure, and room details after the initial roll without regenerating everything.
  • You want to move rooms, or resize, reshape, and reroute corridors on the map.
  • You want to place props like altars, pillars, rubble, and furniture so rooms and corridors don't all feel the same.
  • You want a flowchart view of the dungeon structure so you can see how rooms connect without getting lost in map details.
  • You run Foundry VTT and want walls, doors, line of sight, and room journals imported into a linked scene.
  • You play on another VTT and want Universal VTT export (.dd2vtt) with walls, doors, and line of sight on platforms which support UVTT.
Generate a free dungeon

Generate and make basic edits without an account. A free account adds saves, PDFs, props, and remixing.

See the difference

Donjon

Generated result

Representative Donjon random dungeon map with utilitarian line art

Functional map. To change the layout, regenerate everything.

Dungeon Flow

Generated result

Dungeon Flow random dungeon map immediately after generation

A full dungeon from the first generation. Run it as-is, or keep editing.

Dungeon Flow

After editing

Same Dungeon Flow dungeon after editing rooms and adding props

Same dungeon, adjusted for the session.

Feature-by-feature comparison

This table primarily compares Dungeon Flow with Donjon's Random Dungeon Generator. Donjon's Five Room Dungeon Generator is discussed in the FAQ below.

Access

Cost and account requirements

Donjon
Free; no account
Dungeon Flow
Generate, make basic edits, and export 100 dpi PNGs without an account. A free account adds saves, PDFs, DM references, props, and remixing. Pro adds advanced map editing.

Getting a first dungeon

Donjon
Generate in seconds. No account.
Dungeon Flow
Seconds to generate. Signup optional.

Game systems

Donjon
Separate generators for AD&D, d20/3.5, Pathfinder 1e, and D&D 4e, 5e, and 5.5. No Pathfinder 2e or Shadowdark.
Dungeon Flow
D&D 5e, Pathfinder 2e, and Shadowdark.

Editing

Pre-generation controls

Donjon
Extensive global controls: layout, density, corridors, motif, seed, and more.
Dungeon Flow
Guided setup for system, party level, and map size. Layout and content adapt to match.

Post-generation editing

Donjon
None. The only way to change a result is to re-roll it.
Dungeon Flow
Free: edit flow, room content, notes, and room positions. Pro: resize or reshape rooms, reroute corridors, and change connection types directly on the map.

Map props and dressing

Donjon
None
Dungeon Flow
Available with a free account. Place props from a built-in library, including rubble, barrels, altars, and more.

Flowchart editing

Donjon
None
Dungeon Flow
View and edit how rooms connect without getting bogged down in map details.

Output

Map art styles

Donjon
Several utilitarian styles at generation. Locked afterward.
Dungeon Flow
Map styles with a hand-drawn aesthetic, Old School Blue, and more. Change the map style without changing the layout.

Saving, sharing, and remixing

Donjon
Plenty of download formats, but no account, saved projects, or shareable links.
Dungeon Flow
A free account saves dungeons and lets others copy and remix shared links.

Export formats

Donjon
Map images, self-contained HTML, PDF, and JSON
Dungeon Flow
100 dpi PNG without an account; PDF and DM reference with a free account; 300 dpi PNG and PDF (Pro).

Integrations

Other VTT platforms

Donjon
Map image on any VTT. JSON importers on some platforms.
Dungeon Flow
Map image on any VTT. Universal VTT (.dd2vtt) with walls, doors, and line of sight on platforms which support UVTT (Pro).

Foundry VTT

Donjon
Unofficial JSON importers
Dungeon Flow
Official module linked to your Dungeon Flow account. Walls, doors, line of sight, and room journals, with re-import (Pro).

Ready to try Dungeon Flow?

Generate a free dungeon

Questions about Dungeon Flow and Donjon

Is Dungeon Flow a good Donjon alternative?

Yes, especially for D&D 5e, Pathfinder 2e, or Shadowdark GMs who want to keep refining a dungeon after generation. Dungeon Flow supports in-place content and flow edits, saved projects with shareable remix links, and Pro VTT exports with walls, doors, and line of sight. Donjon remains the stronger fit for a quick roll with deep pre-generation controls or one of its legacy-system generators.

Is Dungeon Flow free like Donjon?

Not quite. Donjon is fully free with no signup. Dungeon Flow lets you generate, make basic edits, and export 100 dpi PNGs without an account. A free account adds saves, PDFs, DM references, props, and remixing. Pro is $5/month and adds larger maps, advanced map editing, 300 dpi exports, Foundry import/export, and Universal VTT (.dd2vtt) export.

Isn't Donjon a whole suite of tools, not just a dungeon generator?

Donjon hosts many separate generators for names, weather, towns, and more. They are handy, but for dungeons, Dungeon Flow is a single integrated workspace for generating, editing, saving, sharing, and exporting the result.

How do generation speeds compare?

Both produce a dungeon in seconds. Each involves a quick setup step with different inputs before you generate.

Can I edit a Donjon dungeon without regenerating?

No. Donjon has deep pre-generation settings but no editor afterward, so any change means rolling a whole new dungeon. In Dungeon Flow, flow, content, note, and room-position edits are free; Pro adds direct room reshaping and corridor rerouting.

Does Dungeon Flow export to Foundry VTT?

Yes. An official Foundry module links to your Dungeon Flow account and exports walls, doors, line of sight, and room journals into a scene, with re-import when you update the dungeon. This is a Pro feature. Donjon relies on unofficial JSON importers.

What is the difference between Donjon's Five Room Dungeon Generator and Dungeon Flow?

Donjon's Five Room Dungeon Generator is purpose-built for the five-room adventure format, with a map and encounters shaped to that structure. Dungeon Flow can produce five-room layouts along with larger dungeons, then lets you edit, save, share, and export the result.

Which game systems does each support?

Donjon has separate generators for AD&D, d20/3.5, Pathfinder 1e, and D&D 4e, 5e, and 5.5, but not Pathfinder 2e or Shadowdark. Dungeon Flow supports D&D 5e, Pathfinder 2e, and Shadowdark with system-aware encounters, traps, and treasure.

How do the map styles compare?

Donjon's dungeon maps are functional, with several utilitarian styles locked in at generation. Dungeon Flow offers multiple map styles, including a hand-drawn aesthetic, Old School Blue, and more. You can change the style on a saved dungeon without changing the layout.