Roadmap

This is where you can see what's coming soon, what we're actively working on, and what we've completed recently.

Have ideas or feedback? Share them on our Discord community or through our contact page. Let's make something awesome together!


In Progress

Display warning if dungeon settings are unmappable

in progress

Warn users if the chosen room settings can't fit in the current map size.

Integrated encounter generation

in progress

Generate CR-appropriate encounters and place them in the dungeon.

Future

Generate room flavor text

future

Randomly generate descriptions like, "In the corner of the room sits a skeleton. Both hands and feet are missing."

Real circle and diamond rooms

future

Support rooms that are actually circle/diamond shaped, not just a grid approximation.

Export sliced map PDF for home printing

future

Export a PDF with the map sliced across multiple pages for easy home printing.

Add descriptions for undo/redo actions

future

Add descriptions for undo/redo actions so users can see exactly what they're undoing/redoing.

Random trap generation

future

Generate random traps and place them in the dungeon.

Guides and How-Tos

future

Provide guides and how-to's for common tasks.

Improve variety in map layouts

future

Use alternative placement algorithms to create more varied dungeon layouts.

Treasure generation

future

Generate CR appropriate treasures and place them in the dungeon.

Add visual details to rooms

future

Details like columns, furniture, columns, coffins, rubble, etc.

Allow choosing connection type

future

Allow users to choose between different connection types (e.g., corridors, portals, etc.).

Additional map styles

future

Add alternative map styles to choose from.

Dungeon sharing

future

Allow users to share their dungeons with others, who can then make their own copies.

Cave-style rooms and corridors

future

Let users act like cavemen. (Or fight them.)

Completed

Initial Beta Release

completed

The first public release of Dungeon Flow.

DM reference sheet

completed

A sheet with labeled minimap and room notes. Printable and exportable as PDF.

Improve labeling of new rooms

completed

So users don't get buried under an avalanche of rooms labeled "New Room".

Save Dungeon support

completed

Save the current dungeon to the user's account so they can continue editing later.

Add "Make a Copy" functionality

completed

Allow users to make a copy of their current dungeon. Will allow experimentation without losing current work.

High & low DPI PNG export

completed

Give users the option to export in high DPI (best for print) or low DPI (best for VTTs) PNG format.

PNG export of both GM and player versions of maps

completed

Allow users to export both the GM-friendly (with room labels, etc.) and player (unlabeled) versions of their maps.

Undo & Redo

completed

Allow users to undo and redo their actions so they don't accidentally lose something they care about.

Add support for entrances

completed

Indicate entrance rooms on the map. And allow users to mark a room as an entrance.

Map style improvements

completed

Improve the visual appeal of Dungeon Flow's default map style.