Roadmap

This is where you can see what's coming soon, what we're actively working on, and what we've completed recently.

Have ideas or feedback? Share them on our Discord community or through our contact page. Let's make something awesome together!


In Progress

Initial Beta Release

in progress

The first public release of Dungeon Flow.

Future

DM reference sheet

future

A sheet with labeled minimap and room notes. Printable and exportable as PDF.

Display warning if dungeon settings are unmappable

future

Warn users if the chosen room settings can't fit in the current map size.

Improve labeling of new rooms

future

So users don't buried under rooms labeled "New Room".

Save Dungeon support

future

Save the current dungeon to the user's account so they can continue editing later.

Improve variety in map layouts

future

Use alternative placement algorithms to create more varied dungeon layouts.

Allow choosing connection type

future

Allow users to choose between different connection types (e.g., corridors, portals, etc.).

High & low DPI PNG export

future

Give users the option to export in high DPI (best for print) or low DPI (best for VTTs) PNG format.

Undo & Redo

future

Allow users to undo and redo their actions so they don't accidentally lose something they care about.

Real circle and diamond rooms

future

Support rooms that are actually circle/diamond shaped, not just a grid approximation.

Map style improvements

future

Improve the visual appeal of Dungeon Flow's default map style.

Additional map styles

future

Add alternative map styles to choose from.

Integrated encounter generation

future

Generate CR-appropriate encounters and place them in the dungeon.

Cave-style rooms and corridors

future

Let users act like cavemen. (Or fight them.)

Completed