by Josh
New Full Color Painted map style
A full-color map style with painted stone floors and a richer look for your dungeons.
by Josh
A full-color map style with painted stone floors and a richer look for your dungeons.
by Josh
Send a link to another GM for feedback, or share a dungeon you made for others to use in their games.
by Josh
A new monochrome map style with dense stippling, dark walls, and stark gridlines built for torchlit adventures.
by Josh
Dungeon Flow now automatically generates CR appropriate treasure for all encounters, with full hoards for boss rooms.
by Josh
Now Dungeon Flow supports putting traps in corridors in addition to rooms.
by Josh
Now you can connect rooms magically in addition to physically.
by Josh
Hide the menu, tabs, and sidebar to maximize screen space while running your game from the Overview tab.
by Josh
Open a dialog from the View menu or with Ctrl+G / Cmd+G, type A1 or C5, and highlight that area on the map in an instant.
by Josh
Monster names in encounters now link directly to D&D Beyond so you can pull up stat blocks mid-combat.
by Josh
Map Preview now highlights the room or corridor you are editing so you always know what the canvas is showing.