Using Dungeon Flow with Foundry VTT
The native Dungeon Flow Foundry module is the supported path, giving you pairing, import, notes, lights, and re-import directly inside Foundry. The older manual zip export workflow has been retired.
Before You Start
- The module supports Foundry VTT v13 and v14.
- Direct import requires Dungeon Flow Pro.
Use the Native Module
- Open the Foundry install page at dungeonflow.app/foundry.
- Install the Dungeon Flow module from the manifest URL.
- Enable the module in your world and open it from the Scenes sidebar.
- Approve the connection in your browser.
- Import or re-import your saved dungeon from inside Foundry.
Imported Lighting
Lit brazier and torch props create neutral Ambient Lights at their flame positions. Each light has a 20-foot bright radius and a 40-foot dim radius, is constrained by imported walls, and is active throughout the normal scene-darkness range. Dungeon Flow leaves color and animation disabled because the exported map image already contains the prop's artistic glow.
Re-import refreshes the imported light collection from the current Dungeon Flow props. Manually added Foundry lights are not currently preserved, so add them after your final re-import. Scaling a prop moves its flame origin with the artwork but does not change its gameplay light range.
If Players See a Black Screen
Foundry scenes can still be dark when a dungeon has no lit brazier or torch props, or when player tokens do not have vision. Fix it with one of the following:
- Enable Global Illumination in the scene configuration.
- Add light sources on the Lighting layer.
- Confirm token vision (for example, darkvision or a light source). Imported Dungeon Flow lights illuminate the scene but do not provide vision themselves.
Foundry documentation:
Extra Tips
- The module keeps imported scenes linked to their Dungeon Flow source dungeon.
- Re-import updates the existing Dungeon Flow-managed scene instead of creating a duplicate.
- The module also brings over Dungeon Flow room and corridor notes.