Animated dungeon map

Create a table-ready dungeon in minutes.
Then bring it to Foundry.

Dungeon Flow generates the map with room descriptions, encounters, traps, and treasure. Pour in lava, drift fog through the caves, then import it into Foundry with walls, doors, and lights already in place.

Try it now. No signup required.

Foundry import is included in Pro for $6/month or $60/year. Supports Foundry VTT v13 and v14.

Install the Foundry module
“Dungeon Flow is the best random dungeon generator I’ve ever used, and I’ve used a lot of them in my 25+ years playing D&D.”
Tyler Kamstra
Tyler KamstraCreator of RPGBOT

Built in seconds. Polished in minutes.

Every dungeon starts as a playable map with room descriptions, monsters, and treasure. With a free account, add lava, fog, torchlight, and painted props. The Foundry module brings all of it into your world.

A freshly generated dungeon map with stone rooms, two caverns, and corridors
Straight from the generator
The same dungeon with lava, water, fog, painted props, and light
The same dungeon after a few minutes of editing

Everything in between

Painting a lava pool into a round chamber in the map editor

Pour in lava

Paint lava, water, blood, or toxic sludge. Liquids animate in the editor and in animated exports.

Painting a pool of water into a cavern in the map editor

Flood a cavern

Brush in pools and flooded passages. They follow the floor, so walls and doors stay readable.

Painting fog over a flooded cavern in the map editor

Add fog

Drift fog through a cave. Smoke, embers, and floating motes are there too.

Placing fluted pillars and lit braziers in a throne hall from the prop picker in the map editor

Furnish the rooms

Choose from 150+ painted props. Braziers flicker, crystals glow, and coins glint.

Placing glowing light effects in an altar room in the map editor

Light it up

Place glows to paint torchlight and eerie magic into the map art.

Changing a hall floor from stone to wood in the map editor

Change the floor

Swap stone for brick, wood, earth, sand, or rock, one room at a time.

With Pro ($6/month or $60/year), braziers and torches arrive in Foundry as light sources, and Full-Color maps with moving lava, water, or fog can import as animated scenes.

Drop a fully configured scene into your world

Stop scaling background images, drawing walls, and copying notes into pins. The Dungeon Flow module sets up the whole scene in one import, even around irregular caverns and tunnels. Foundry import requires Pro.

Foundry VTT
Animated Full-Color dungeon in Foundry with imported walls, doors and prop lights

Walls, doors, lights and animation

The module imports walls, doors and prop lights alongside your animated map, ready for token vision.

Foundry VTT
Room notes imported from Dungeon Flow as a Foundry VTT journal

Room notes pinned to the map

Each room’s description, encounters, traps, and treasure become a journal entry pinned to that room.

Also included

  • The map as the scene background, with the grid aligned
  • Torches, braziers, and other fire props as Foundry light sources
  • Animated scenes from Full-Color maps with moving lava, water, fog, or fire
  • Re-import after you edit, and the linked scene updates

Getting started

  1. 1Install and enable the module. It supports Foundry VTT v13 and v14.
  2. 2Pair your Dungeon Flow account once.
  3. 3Browse your saved dungeons inside Foundry by thumbnail, folder, or search, and import the one you want.
Install the Foundry module

Generate and dress it up for free.
Import to Foundry with Pro.

Try the generator without an account, then make a free account to save your dungeons and add props, liquids, fog, and light. Upgrade when you want the Foundry scene setup.

See Pro pricing

Free

  • Generate dungeons with room descriptions, encounters, traps, and treasure
  • Edit the flow graph, rooms, and notes
  • Save your work with a free account
  • Add 150+ painted props, liquids, fog, and light with a free account
  • Export PDFs with a free account

Pro$6/month or $60/year

  • Foundry module import
  • Walls, doors, and line of sight
  • Torches and braziers as Foundry lights
  • Animated scenes from Full-Color maps
  • Journal entries pinned to the map
  • Re-import linked scenes
  • 300 dpi exports with no watermark

Questions about Dungeon Flow and Foundry VTT

What gets imported into Foundry?

The map becomes the scene background with its grid aligned. Walls and doors are placed for dynamic lighting, even around caverns and tunnels. Torches, braziers, and other fire props become light sources, and each room’s description, encounters, traps, treasure, and GM notes become journal entries pinned to the map.

Can I import an animated map?

Yes, with Pro. When a map has animated effects such as lava, water, fog, or flickering fire, the module asks whether to import a still image or an animated map. Animated imports take a few minutes, and longer for big maps.

Can I edit the dungeon before importing?

Yes. Without an account, you can revise the flow graph, rewrite room details and notes, regenerate content, and move and delete rooms. A free account adds props, liquids, fog, light effects, and floor textures. Pro adds advanced map editing: resizing and reshaping rooms, moving corridors, and changing connection types directly on the map.

Do I need Pro?

You can generate and tweak dungeons for free without an account. A free account lets you save, dress up the map with 150+ painted props, liquids, fog, light, and floor textures, and export PDFs. Pro ($6/month or $60/year) adds Foundry import, animated map exports, XL, Gigantic, and custom map sizes, advanced map editing, and 300 dpi exports.

Which Foundry versions are supported?

The Dungeon Flow module supports Foundry VTT v13 and v14.

Can I re-import after changes?

Yes. After a dungeon has been imported, update it in Dungeon Flow and use the module to re-import into the linked Foundry scene.

What map styles are available?

Hand-drawn, Dark & Gritty, Old School Blue, and Full-Color Painted are available in the editor and exports. Free exports include the selected style at 100 dpi with a watermark; Pro adds 300 dpi output and removes the watermark. Full-Color Painted maps can also import into Foundry as animated scenes.

Does Dungeon Flow use AI to generate dungeons?

No. Dungeon Flow builds maps and room content with procedural generation from hand-written rules and tables. There is no AI art or AI-written text in your dungeons.

What makes Dungeon Flow different from other Foundry dungeon generators?

Many Foundry dungeon generators focus on creating a map or scene. Dungeon Flow generates the dungeon prep too: room descriptions, encounters, traps, treasure, GM notes, and an editable room flow before you import the configured scene into Foundry.

Get a head start on your next Foundry dungeon.